Scorpion Solitaire
Scorpion looks like Spider but plays like a tactical puzzle. The tableau has 49 cards dealt face-up and face-down in seven columns, with only three cards left in a stock pile. You build long descending same-suit sequences, and any card with cards on top of it can be moved — bringing the entire pile along like a scorpion's tail. Get the order wrong, and you're stung.
How to Play Scorpion
- 49 cards dealt across seven columns of seven cards each. The first three cards in columns 1-4 are face-down; everything else is face-up.
- The remaining three cards form the stock, dealt all at once when you click — there's only one stock deal in the entire game.
- Build four descending same-suit sequences King to Ace on the tableau.
- Any face-up card can be moved (along with everything stacked on top of it) to a column where it legally lands on the next-higher same-suit card.
- Empty columns accept any card or group.
- Win by building four complete King-to-Ace sequences on the tableau itself — there are no foundations.
3 Strategy Tips
- Unblock buried Kings first. Kings can only sit at the bottom of a sequence — if they're buried, you're stuck.
- Save the stock deal. Once you flip those three cards, you've used your only buffer. Try to finish without it.
- Move whole stacks deliberately. Like Spider and Yukon, group moves are king. Pick the column you want exposed and find the path to expose it.
FAQ
How is Scorpion different from Spider?
Spider uses two decks (104 cards) and has a generous stock. Scorpion is single deck (52 cards) and has only one stock deal of three cards. Scorpion's group-move rule is closer to Yukon — you can move any face-up card with its stack.
What's the win rate?
Strong players win around 30% of Scorpion hands.
Try Another Variant
- Spider — the two-deck classic.
- Yukon — also uses free group moves.
- Russian Solitaire — Yukon with same-suit builds.